Where: Bldg.9 Classroom # 4222
Description
Nowadays, virtual humans are increasingly used in many applications and industries: movies, video games, digital fashion design, cognitive science, etc. Motion capture (Mocap), as it was intensivily employed in James Cameron’s movie “Avatars”, is today the most powerful tool to animate virtual characters in a fast and realistic way. This technology pushes the limits of animation by capturing the motion of a real actor in order to apply them to a virtual character. In this workshop, participants will test the Xsens MVN motion capture suit with 17 MTx inertial trackers. The portability of this system is its main advantage over other motion capture techniques. It enables data to be captured everywhere and its use in real-time is also very interesting for either virtual production or live performances. After a mocap session, participants will have the opportunity to understand the issues and challenges related to mocap and character modeling/animation through case studies and practical examples. This workshop aims to provide an overview of the animation pipeline without going into too technical details. It is therefore dedicated to a wide audience. Videos on the topic: Artanim demo reel (2011) :https://www.youtube.com/watch?v=al-HmLfwAmE Motion capture in medical applications:http://www.youtube.com/watch?v=5oi5MhrYuYg Motion capture in fashion design:http://www.youtube.com/watch?v=ymNZyyuqLSQ Motion capture in artistic application:https://www.youtube.com/watch?v=kAL3I-0ysLI Motion capture in live performance:http://www.artanim.ch/en/production-detail.php?id=1 Participants wishing to accomplish the modeling and animation steps at the same time as the presenter (optional) will need to bring a laptop or use computers in the room (if available). Software required is Autodesk Maya and Autodesk MotionBuilder. Free trial can be downloaded prior the workshop at the Autodesk website:http://www.autodesk.com/Caecilia Charbonnier
Dr. Caecilia Charbonnier, PhD, is President and Research Director at artanim, a foundation dedicated to the development and promotion of motion capture. She first obtained a MAS degree in 2006 in Computer Graphics at EPFL and a PhD degree in Computer Science in 2010 at MIRALab - University of Geneva. She is the recipient of several awards, including the Eurographics Medical 1st Prize and the ISAKOS Achilles Orthopaedic Sports Medicine Research Award. Her research interests include motion capture, motion analysis, 3D animation, biomechanics, and real-time performances. Website:http://www.charbonnier.ch
Dina Garatly
Visualization Scientist / 3D Developer at KAUST Core labs
Sylvain Chague
ylvain Chagué, MSc, is Technology Director at artanim, the biggest motion capture center in Switzerland. He obtained an engineer diploma from the "Ecole des Mines of Saint-Etienne" (France), as well as a master of research in image processing. His research interests include 3D animation, motion tracking in video sequences, face tracking and recognition, as well as VFX. He also produced several short movies and documentaries. Website:http://www.artanim.ch/en/team.php
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