Where: Bldg. 9 Lecture Hall I# 2322
Description
The biggest change to Google Maps since it was initially created is currently underway. With browsers and web standards becoming more and more capable, we are now able to just send the browser a vector description of what to render and have the browser do the drawing using new standards like WebGL. This enables a world of new possibilities including greater personalization, interactivity, and a new 3D Earth mode right in the browser. In this talk I'll give an overview of the new Google Maps and talk about some of the challenges faced creating it.Bill Baxter
Bill Baxter's passion and enthusiasm for computer graphics began when he started making animations on his family's Apple ][ computer at age 11. He earned his Ph.D. in Computer Science from the University of North Carolina at Chapel Hill in 2004, with a dissertation on physically based techniques for interactive digital painting. He went on to work for OLM Digital, Inc. in Tokyo, where he researched and developed algorithms to make digital animations easier to create for both artists and non-artists. Bill also spent some time at Microsoft Research, working on digital painting and augmented reality applications. He is currently a software engineer for Google, working in the company's Seattle, Washington office. He is part of the team that created a new version of Google Maps based entirely on the new WebGL API standard.
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